Home GPU Comparison NVIDIA RTX 3000 Mobile Ada Generation vs NVIDIA GeForce GTX 1050 Max Q

NVIDIA RTX 3000 Mobile Ada Generation vs NVIDIA GeForce GTX 1050 Max Q

We compared two Mobile platform GPUs: 8GB VRAM RTX 3000 Mobile Ada Generation and 4GB VRAM GeForce GTX 1050 Max Q to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA RTX 3000 Mobile Ada Generation 's Advantages
Released 5 years and 2 months late
Boost Clock has increased by 49% (1695MHz vs 1139MHz)
More VRAM (8GB vs 4GB)
Larger VRAM bandwidth (256.0GB/s vs 112.1GB/s)
3968 additional rendering cores
NVIDIA GeForce GTX 1050 Max Q 's Advantages
Lower TDP (75W vs 115W)

Score

Benchmark

FP32 (float)
RTX 3000 Mobile Ada Generation +971%
15.62 TFLOPS
GeForce GTX 1050 Max Q
1.458 TFLOPS
Blender
RTX 3000 Mobile Ada Generation +2068%
3405
GeForce GTX 1050 Max Q
157
VS

Graphics Card

Mar 2023
Release Date
Jan 2018
Quadro Ada-M
Generation
GeForce 10 Mobile
Mobile
Type
Mobile
PCIe 4.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

1395 MHz
Base Clock
1000 MHz
1695 MHz
Boost Clock
1139 MHz
2000 MHz
Memory Clock
1752 MHz

Memory

8GB
Memory Size
4GB
GDDR6
Memory Type
GDDR5
128bit
Memory Bus
128bit
256.0GB/s
Bandwidth
112.1GB/s

Render Config

36
SM Count
5
-
Compute Units
-
4608
Shading Units
640
144
TMUs
40
48
ROPs
16
144
Tensor Cores
-
36
RT Cores
-
128 KB (per SM)
L1 Cache
48 KB (per SM)
32 MB
L2 Cache
1024 KB

Theoretical Performance

81.36 GPixel/s
Pixel Rate
18.22 GPixel/s
244.1 GTexel/s
Texture Rate
45.56 GTexel/s
15.62 TFLOPS
FP16 (half)
22.78 GFLOPS
15.62 TFLOPS
FP32 (float)
1458 GFLOPS
244.1 GFLOPS
FP64 (double)
45.56 GFLOPS

Graphics Processor

AD106
GPU Name
GP107
-
GPU Variant
N17P-G0-A1
Ada Lovelace
Architecture
Pascal
TSMC
Foundry
Samsung
5 nm
Process Size
14 nm
22.9 billion
Transistors
3.3 billion
188 mm²
Die Size
132 mm²

Board Design

115W
TDP
75W
-
Suggested PSU
-
Portable Device Dependent
Outputs
No outputs
None
Power Connectors
None

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
8.9
CUDA
6.1
6.7
Shader Model
6.4

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