Home GPU Comparison ATI Xbox 360 S GPU vs AMD ROG Ally GPU

ATI Xbox 360 S GPU vs AMD ROG Ally GPU

We compared two Game console GPUs: 512MB VRAM Xbox 360 S GPU and 16GB VRAM ROG Ally GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD ROG Ally GPU 's Advantages
Released 12 years and 7 months late
Boost Clock2500MHz
Larger VRAM bandwidth (51.20GB/s vs 22.40GB/s)
16 additional rendering cores
Lower TDP (30W vs 133W)

Score

Benchmark

FP32 (float)
Xbox 360 S GPU
0.24 TFLOPS
ROG Ally GPU +966%
2.56 TFLOPS
VS

Graphics Card

Jun 2010
Release Date
Jan 2023
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
1500 MHz
-
Boost Clock
2500 MHz
700 MHz
Memory Clock
1600 MHz

Memory

512MB
Memory Size
16GB
GDDR3
Memory Type
LPDDR5
128bit
Memory Bus
64bit
22.40GB/s
Bandwidth
51.20GB/s

Render Config

-
SM Count
-
3
Compute Units
4
240
Shading Units
256
16
TMUs
16
8
ROPs
8
-
Tensor Cores
-
-
RT Cores
4
-
L1 Cache
128 KB per Array
-
L2 Cache
6 MB

Theoretical Performance

4.000 GPixel/s
Pixel Rate
20.00 GPixel/s
8.000 GTexel/s
Texture Rate
40.00 GTexel/s
-
FP16 (half)
5.120 TFLOPS
240.0 GFLOPS
FP32 (float)
2.560 TFLOPS
-
FP64 (double)
160.0 GFLOPS

Graphics Processor

Xenos Vejle
GPU Name
Phoenix
Crayola 6
GPU Variant
-
TeraScale
Architecture
RDNA 3.0
TSMC
Foundry
TSMC
45 nm
Process Size
4 nm
0.372 billion
Transistors
25.39 billion
168 mm²
Die Size
178 mm²

Board Design

133W
TDP
30W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Features

9.0c (9_3)
DirectX
12 Ultimate (12_2)
N/A
OpenGL
4.6
N/A
OpenCL
2.1
N/A
Vulkan
1.3
-
CUDA
-
3.0
Shader Model
6.7

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