Home GPU Comparison ATI Xbox 360 S GPU vs Sony Playstation 2 GPU 65nm

ATI Xbox 360 S GPU vs Sony Playstation 2 GPU 65nm

We compared two Game console GPUs: 512MB VRAM Xbox 360 S GPU and 4MB VRAM Playstation 2 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

ATI Xbox 360 S GPU 's Advantages
Released 2 years and 11 months late
More VRAM (512GB vs 4GB)
240 additional rendering cores
Sony Playstation 2 GPU 65nm 's Advantages
Larger VRAM bandwidth (48.00GB/s vs 22.40GB/s)
Lower TDP (45W vs 133W)

Score

VS

Graphics Card

Jun 2010
Release Date
Jul 2007
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-

Clock Speeds

-
-
-
-
-
-
700 MHz
Memory Clock
150 MHz

Memory

512MB
Memory Size
4MB
GDDR3
Memory Type
eDRAM
128bit
Memory Bus
2560bit
22.40GB/s
Bandwidth
48.00GB/s

Render Config

3
Compute Units
-
-
-
-
240
Shading Units
-
16
TMUs
8
8
ROPs
16
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

Theoretical Performance

4.000 GPixel/s
Pixel Rate
2.352 GPixel/s
8.000 GTexel/s
Texture Rate
1.176 GTexel/s
-
-
-
240.0 GFLOPS
FP32 (float)
-
-
-
-

Board Design

133W
TDP
45W
-
-
-
No outputs
Outputs
No outputs
-
-
-

Graphics Processor

Xenos Vejle
GPU Name
EE+GS-65nm
Crayola 6
GPU Variant
CXD2980BGB
TeraScale
Architecture
-
TSMC
Foundry
Sony
45 nm
Process Size
65 nm
0.372 billion
Transistors
0.054 billion
168 mm²
Die Size
60 mm²

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
-
-
3.0
Shader Model
-

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