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GPU Comparison
AMD Xbox Series S GPU vs AMD Wii U GPU
AMD Xbox Series S GPU vs AMD Wii U GPU
VS
AMD Xbox Series S GPU
AMD Wii U GPU
We compared two Game console GPUs: 8GB VRAM Xbox Series S GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD Xbox Series S GPU 's Advantages
Released 8 years late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (224.0GB/s vs 12.80GB/s)
1120 additional rendering cores
AMD Wii U GPU 's Advantages
Lower TDP (33W vs 100W)
Score
Benchmark
FP32 (float)
Xbox Series S GPU
+2176%
4.006 TFLOPS
Wii U GPU
0.176 TFLOPS
Xbox Series S GPU
VS
Wii U GPU
Graphics Card
Nov 2020
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-
Clock Speeds
-
-
-
-
-
-
1750 MHz
Memory Clock
800 MHz
Memory
8GB
Memory Size
2GB
GDDR6
Memory Type
DDR3
128bit
Memory Bus
64bit
224.0GB/s
Bandwidth
12.80GB/s
Render Config
20
Compute Units
4
-
-
-
1280
Shading Units
160
80
TMUs
16
32
ROPs
8
-
-
-
-
-
-
-
-
-
2 MB
L2 Cache
-
-
-
-
Theoretical Performance
50.08 GPixel/s
Pixel Rate
4.400 GPixel/s
125.2 GTexel/s
Texture Rate
8.800 GTexel/s
8.013 TFLOPS
FP16 (half)
-
4.006 TFLOPS
FP32 (float)
176.0 GFLOPS
250.4 GFLOPS
FP64 (double)
-
Board Design
100W
TDP
33W
-
-
-
1x HDMI 2.1
Outputs
No outputs
-
-
-
Graphics Processor
Lockhart
GPU Name
Latte
-
-
-
RDNA 2.0
Architecture
TeraScale 2
TSMC
Foundry
Renesas
7 nm
Process Size
40 nm
8 billion
Transistors
0.88 billion
197 mm²
Die Size
146 mm²
Graphics Features
12 Ultimate (12_2)
DirectX
N/A
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.2
Vulkan
N/A
-
-
-
6.7
Shader Model
5.0
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9
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