Home GPU Comparison AMD Atari VCS 800 GPU vs AMD Xbox Series S GPU

AMD Atari VCS 800 GPU vs AMD Xbox Series S GPU

We compared two Game console GPUs: 8GB VRAM Atari VCS 800 GPU and 8GB VRAM Xbox Series S GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Atari VCS 800 GPU 's Advantages
Boost Clock1201MHz
Lower TDP (15W vs 100W)
AMD Xbox Series S GPU 's Advantages
Larger VRAM bandwidth (224.0GB/s vs 38.40GB/s)
1088 additional rendering cores

Score

Benchmark

FP32 (float)
Atari VCS 800 GPU
0.461 TFLOPS
Xbox Series S GPU +768%
4.006 TFLOPS
VS

Graphics Card

Dec 2020
Release Date
Nov 2020
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

300 MHz
Base Clock
-
1201 MHz
Boost Clock
-
1200 MHz
Memory Clock
1750 MHz

Memory

8GB
Memory Size
8GB
DDR4
Memory Type
GDDR6
128bit
Memory Bus
128bit
38.40GB/s
Bandwidth
224.0GB/s

Render Config

-
SM Count
-
3
Compute Units
20
192
Shading Units
1280
12
TMUs
80
4
ROPs
32
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
2 MB

Theoretical Performance

4.804 GPixel/s
Pixel Rate
50.08 GPixel/s
14.41 GTexel/s
Texture Rate
125.2 GTexel/s
922.4 GFLOPS
FP16 (half)
8.013 TFLOPS
461.2 GFLOPS
FP32 (float)
4.006 TFLOPS
28.82 GFLOPS
FP64 (double)
250.4 GFLOPS

Graphics Processor

Banded Kestrel
GPU Name
Lockhart
-
GPU Variant
-
GCN 5.0
Architecture
RDNA 2.0
GlobalFoundries
Foundry
TSMC
14 nm
Process Size
7 nm
4.94 billion
Transistors
8 billion
210 mm²
Die Size
197 mm²

Board Design

15W
TDP
100W
-
Suggested PSU
-
No outputs
Outputs
1x HDMI 2.1
None
Power Connectors
-

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
2.1
OpenCL
1.2
1.2
Vulkan
1.2
-
CUDA
-
6.4
Shader Model
6.7

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