Home GPU Comparison NVIDIA GeForce MX230 vs NVIDIA GeForce GTS 360M

NVIDIA GeForce MX230 vs NVIDIA GeForce GTS 360M

We compared two Mobile platform GPUs: 2GB VRAM GeForce MX230 and 1024MB VRAM GeForce GTS 360M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX230 's Advantages
Released 9 years and 1 months late
Boost Clock1531MHz
More VRAM (2GB vs 1024GB)
160 additional rendering cores
Lower TDP (10W vs 38W)
NVIDIA GeForce GTS 360M 's Advantages
Larger VRAM bandwidth (57.60GB/s vs 48.06GB/s)

Score

Benchmark

FP32 (float)
GeForce MX230 +184%
0.784 TFLOPS
GeForce GTS 360M
0.276 TFLOPS
VS

Graphics Card

Feb 2019
Release Date
Jan 2010
GeForce MX
Generation
GeForce 300M
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
MXM-II

Clock Speeds

1519 MHz
Base Clock
-
1531 MHz
Boost Clock
-
1502 MHz
Memory Clock
900 MHz

Memory

2GB
Memory Size
1024MB
GDDR5
Memory Type
GDDR5
64bit
Memory Bus
128bit
48.06GB/s
Bandwidth
57.60GB/s

Render Config

-
-
-
2
SM Count
12
256
Shading Units
96
16
TMUs
32
16
ROPs
8
-
-
-
-
-
-
48 KB (per SM)
L1 Cache
-
512 KB
L2 Cache
64 KB
-
-
-

Theoretical Performance

24.50 GPixel/s
Pixel Rate
4.400 GPixel/s
24.50 GTexel/s
Texture Rate
17.60 GTexel/s
12.25 GFLOPS
FP16 (half)
-
783.9 GFLOPS
FP32 (float)
275.7 GFLOPS
24.50 GFLOPS
FP64 (double)
-

Board Design

10W
TDP
38W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GP108
GPU Name
GT215
N17S-G0-A1
GPU Variant
N11E-GS1-A3
Pascal
Architecture
Tesla 2.0
Samsung
Foundry
TSMC
14 nm
Process Size
40 nm
1.8 billion
Transistors
0.727 billion
74 mm²
Die Size
144 mm²

Graphics Features

12 (12_1)
DirectX
11.1 (10_1)
4.6
OpenGL
3.3
3.0
OpenCL
1.1
1.3
Vulkan
N/A
6.1
CUDA
1.2
6.4
Shader Model
4.1

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