Home GPU Comparison NVIDIA GeForce MX330 vs Intel Arc Pro A30M

NVIDIA GeForce MX330 vs Intel Arc Pro A30M

We compared two Mobile platform GPUs: 2GB VRAM GeForce MX330 and 4GB VRAM Arc Pro A30M to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX330 's Advantages
Lower TDP (10W vs 50W)
Intel Arc Pro A30M 's Advantages
Released 2 years and 6 months late
Boost Clock has increased by 25% (2000MHz vs 1594MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (128.0GB/s vs 56.06GB/s)
640 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce MX330
1.224 TFLOPS
Arc Pro A30M +234%
4.096 TFLOPS

Graphics Card

Feb 2020
Release Date
Aug 2022
GeForce MX
Generation
Alchemist
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
PCIe 4.0 x8

Clock Speeds

1531 MHz
Base Clock
1500 MHz
1594 MHz
Boost Clock
2000 MHz
1752 MHz
Memory Clock
2000 MHz

Memory

2GB
Memory Size
4GB
GDDR5
Memory Type
GDDR6
64bit
Memory Bus
64bit
56.06GB/s
Bandwidth
128.0GB/s

Render Config

-
-
-
3
SM Count
-
384
Shading Units
1024
24
TMUs
64
16
ROPs
32
-
-
-
-
RT Cores
8
48 KB (per SM)
L1 Cache
-
512 KB
L2 Cache
4 MB
-
-
-

Theoretical Performance

25.50 GPixel/s
Pixel Rate
64.00 GPixel/s
38.26 GTexel/s
Texture Rate
128.0 GTexel/s
19.13 GFLOPS
FP16 (half)
8.192 TFLOPS
1224 GFLOPS
FP32 (float)
4.096 TFLOPS
38.26 GFLOPS
FP64 (double)
1024 GFLOPS

Board Design

10W
TDP
50W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

GP108
GPU Name
DG2-128
GP108-655-A1 (N17S-G3-A1)
GPU Variant
ACM-G11
Pascal
Architecture
Generation 12.7
Samsung
Foundry
TSMC
14 nm
Process Size
6 nm
1.8 billion
Transistors
7.2 billion
74 mm²
Die Size
157 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
-
6.4
Shader Model
6.6
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