Home GPU Comparison AMD Radeon HD 6550A vs NVIDIA GeForce MX330

AMD Radeon HD 6550A vs NVIDIA GeForce MX330

We compared two Mobile platform GPUs: 2GB VRAM Radeon HD 6550A and 2GB VRAM GeForce MX330 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Radeon HD 6550A 's Advantages
96 additional rendering cores
NVIDIA GeForce MX330 's Advantages
Released 9 years late
Boost Clock1594MHz
Larger VRAM bandwidth (56.06GB/s vs 25.60GB/s)
Lower TDP (10W vs 35W)

Score

Benchmark

FP32 (float)
Radeon HD 6550A
0.528 TFLOPS
GeForce MX330 +131%
1.224 TFLOPS
VS

Graphics Card

Feb 2011
Release Date
Feb 2020
All-In-One
Generation
GeForce MX
Mobile
Type
Mobile
MXM-A (3.0)
Bus Interface
PCIe 3.0 x4

Clock Speeds

-
Base Clock
1531 MHz
-
Boost Clock
1594 MHz
800 MHz
Memory Clock
1752 MHz

Memory

2GB
Memory Size
2GB
GDDR3
Memory Type
GDDR5
128bit
Memory Bus
64bit
25.60GB/s
Bandwidth
56.06GB/s

Render Config

6
Compute Units
-
-
SM Count
3
480
Shading Units
384
24
TMUs
24
8
ROPs
16
-
-
-
-
-
-
8 KB (per CU)
L1 Cache
48 KB (per SM)
256 KB
L2 Cache
512 KB
-
-
-

Theoretical Performance

4.400 GPixel/s
Pixel Rate
25.50 GPixel/s
13.20 GTexel/s
Texture Rate
38.26 GTexel/s
-
FP16 (half)
19.13 GFLOPS
528.0 GFLOPS
FP32 (float)
1224 GFLOPS
-
FP64 (double)
38.26 GFLOPS

Board Design

35W
TDP
10W
-
-
-
No outputs
Outputs
No outputs
-
Power Connectors
None

Graphics Processor

Pinewood
GPU Name
GP108
Pinewood PRO
GPU Variant
GP108-655-A1 (N17S-G3-A1)
TeraScale 2
Architecture
Pascal
TSMC
Foundry
Samsung
40 nm
Process Size
14 nm
0.627 billion
Transistors
1.8 billion
104 mm²
Die Size
74 mm²

Graphics Features

11.2 (11_0)
DirectX
12 (12_1)
4.4
OpenGL
4.6
1.2
OpenCL
3.0
N/A
Vulkan
1.3
-
CUDA
6.1
5.0
Shader Model
6.4

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