Home GPU Comparison NVIDIA GeForce MX350 vs NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB

NVIDIA GeForce MX350 vs NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB

NVIDIA GeForce MX350
VS
NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB
NVIDIA GeForce MX350
NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB
We compared two Mobile platform GPUs: 2GB VRAM GeForce MX350 and 4GB VRAM GeForce RTX 3050 Max Q Refresh 4 GB to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA GeForce MX350 's Advantages
Lower TDP (20W vs 35W)
NVIDIA GeForce RTX 3050 Max-Q Refresh 4 GB 's Advantages
Released 2 years and 5 months late
Boost Clock has increased by 20% (1125MHz vs 937MHz)
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (176.0GB/s vs 56.06GB/s)
1408 additional rendering cores

Score

Benchmark

FP32 (float)
GeForce MX350
1.199 TFLOPS
GeForce RTX 3050 Max Q Refresh 4 GB +284%
4.608 TFLOPS
VS

Graphics Card

Feb 2020
Release Date
Jul 2022
GeForce MX
Generation
GeForce 30 Mobile
Mobile
Type
Mobile
PCIe 3.0 x4
Bus Interface
PCIe 4.0 x8

Clock Speeds

747 MHz
Base Clock
757 MHz
937 MHz
Boost Clock
1125 MHz
1752 MHz
Memory Clock
1375 MHz

Memory

2GB
Memory Size
4GB
GDDR5
Memory Type
GDDR6
64bit
Memory Bus
128bit
56.06GB/s
Bandwidth
176.0GB/s

Render Config

-
-
-
5
SM Count
16
640
Shading Units
2048
32
TMUs
64
16
ROPs
32
-
Tensor Cores
64
-
RT Cores
16
48 KB (per SM)
L1 Cache
128 KB (per SM)
512 KB
L2 Cache
2 MB
-
-
-

Theoretical Performance

14.99 GPixel/s
Pixel Rate
36.00 GPixel/s
29.98 GTexel/s
Texture Rate
72.00 GTexel/s
18.74 GFLOPS
FP16 (half)
4.608 TFLOPS
1199 GFLOPS
FP32 (float)
4.608 TFLOPS
37.48 GFLOPS
FP64 (double)
72.00 GFLOPS

Board Design

20W
TDP
35W
-
-
-
No outputs
Outputs
Portable Device Dependent
None
Power Connectors
None

Graphics Processor

GP107
GPU Name
GA107
GP107-670-A1 (N17S-G5-A1)
GPU Variant
-
Pascal
Architecture
Ampere
Samsung
Foundry
Samsung
14 nm
Process Size
8 nm
3.3 billion
Transistors
8.7 billion
132 mm²
Die Size
200 mm²

Graphics Features

12 (12_1)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
6.1
CUDA
8.6
6.4
Shader Model
6.7

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