Home GPU Comparison Sony Playstation 2 GPU 65nm vs ATI Xbox 360 GPU 65nm

Sony Playstation 2 GPU 65nm vs ATI Xbox 360 GPU 65nm

We compared two Game console GPUs: 4MB VRAM Playstation 2 GPU 65nm and 512MB VRAM Xbox 360 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Sony Playstation 2 GPU 65nm 's Advantages
Larger VRAM bandwidth (48.00GB/s vs 22.40GB/s)
Lower TDP (45W vs 150W)
ATI Xbox 360 GPU 65nm 's Advantages
Released 1 years and 1 months late
More VRAM (512GB vs 4GB)
240 additional rendering cores

Score

VS

Graphics Card

Jul 2007
Release Date
Aug 2008
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
150 MHz
Memory Clock
700 MHz

Memory

4MB
Memory Size
512MB
eDRAM
Memory Type
GDDR3
2560bit
Memory Bus
128bit
48.00GB/s
Bandwidth
22.40GB/s

Render Config

-
SM Count
-
-
Compute Units
3
-
Shading Units
240
8
TMUs
16
16
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

2.352 GPixel/s
Pixel Rate
4.000 GPixel/s
1.176 GTexel/s
Texture Rate
8.000 GTexel/s
-
FP16 (half)
-
-
FP32 (float)
240.0 GFLOPS
-
FP64 (double)
-

Graphics Processor

EE+GS-65nm
GPU Name
Xenos Jasper
CXD2980BGB
GPU Variant
Crayola 6
-
Architecture
TeraScale
Sony
Foundry
TSMC
65 nm
Process Size
65 nm
0.054 billion
Transistors
0.232 billion
60 mm²
Die Size
121 mm²

Board Design

45W
TDP
150W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

N/A
DirectX
9.0c (9_3)
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
CUDA
-
-
Shader Model
3.0

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