Home GPU Comparison AMD Wii U GPU vs Sony Playstation 2 GPU 65nm

AMD Wii U GPU vs Sony Playstation 2 GPU 65nm

We compared two Game console GPUs: 2GB VRAM Wii U GPU and 4MB VRAM Playstation 2 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Wii U GPU 's Advantages
Released 5 years and 4 months late
160 additional rendering cores
Lower TDP (33W vs 45W)
Sony Playstation 2 GPU 65nm 's Advantages
Larger VRAM bandwidth (48.00GB/s vs 12.80GB/s)

Score

VS

Graphics Card

Nov 2012
Release Date
Jul 2007
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
800 MHz
Memory Clock
150 MHz

Memory

2GB
Memory Size
4MB
DDR3
Memory Type
eDRAM
64bit
Memory Bus
2560bit
12.80GB/s
Bandwidth
48.00GB/s

Render Config

-
SM Count
-
4
Compute Units
-
160
Shading Units
-
16
TMUs
8
8
ROPs
16
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

4.400 GPixel/s
Pixel Rate
2.352 GPixel/s
8.800 GTexel/s
Texture Rate
1.176 GTexel/s
-
FP16 (half)
-
176.0 GFLOPS
FP32 (float)
-
-
FP64 (double)
-

Graphics Processor

Latte
GPU Name
EE+GS-65nm
-
GPU Variant
CXD2980BGB
TeraScale 2
Architecture
-
Renesas
Foundry
Sony
40 nm
Process Size
65 nm
0.88 billion
Transistors
0.054 billion
146 mm²
Die Size
60 mm²

Board Design

33W
TDP
45W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-

Graphics Features

N/A
DirectX
N/A
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
CUDA
-
5.0
Shader Model
-

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