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GPU Comparison
Sony Playstation Vita GPU vs AMD Wii U GPU
Sony Playstation Vita GPU vs AMD Wii U GPU
VS
Sony Playstation Vita GPU
AMD Wii U GPU
We compared two Game console GPUs: 128MB VRAM Playstation Vita GPU and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
Sony Playstation Vita GPU 's Advantages
Lower TDP (4W vs 33W)
AMD Wii U GPU 's Advantages
Released 11 months late
Larger VRAM bandwidth (12.80GB/s vs 3.200GB/s)
160 additional rendering cores
Score
Playstation Vita GPU
VS
Wii U GPU
Graphics Card
Dec 2011
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-
Clock Speeds
-
Base Clock
-
-
Boost Clock
-
400 MHz
Memory Clock
800 MHz
Memory
128MB
Memory Size
2GB
CDRAM
Memory Type
DDR3
64bit
Memory Bus
64bit
3.200GB/s
Bandwidth
12.80GB/s
Render Config
-
SM Count
-
-
Compute Units
4
-
Shading Units
160
8
TMUs
16
4
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-
Theoretical Performance
800.0 MPixel/s
Pixel Rate
4.400 GPixel/s
1.600 GTexel/s
Texture Rate
8.800 GTexel/s
-
FP16 (half)
-
-
FP32 (float)
176.0 GFLOPS
-
FP64 (double)
-
Graphics Processor
SGX543 MP4+
GPU Name
Latte
CXD5315GG
GPU Variant
-
PowerVR Series5XT
Architecture
TeraScale 2
Samsung
Foundry
Renesas
32 nm
Process Size
40 nm
Unknown
Transistors
0.88 billion
6 mm²
Die Size
146 mm²
Board Design
4W
TDP
33W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
-
Graphics Features
10.1
DirectX
N/A
ES 2.0
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
CUDA
-
4.1
Shader Model
5.0
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