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GPU Comparison
Sony Playstation Vita GPU vs ATI Xbox 360 E GPU
Sony Playstation Vita GPU vs ATI Xbox 360 E GPU
VS
Sony Playstation Vita GPU
ATI Xbox 360 E GPU
We compared two Game console GPUs: 128MB VRAM Playstation Vita GPU and 512MB VRAM Xbox 360 E GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
Sony Playstation Vita GPU 's Advantages
Lower TDP (4W vs 120W)
ATI Xbox 360 E GPU 's Advantages
Released 1 years and 6 months late
More VRAM (512GB vs 128GB)
Larger VRAM bandwidth (22.40GB/s vs 3.200GB/s)
240 additional rendering cores
Score
Playstation Vita GPU
VS
Xbox 360 E GPU
Graphics Card
Dec 2011
Release Date
Jun 2013
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-
Clock Speeds
-
-
-
-
-
-
400 MHz
Memory Clock
700 MHz
Memory
128MB
Memory Size
512MB
CDRAM
Memory Type
GDDR3
64bit
Memory Bus
128bit
3.200GB/s
Bandwidth
22.40GB/s
Render Config
-
Compute Units
3
-
-
-
-
Shading Units
240
8
TMUs
16
4
ROPs
8
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Theoretical Performance
800.0 MPixel/s
Pixel Rate
4.000 GPixel/s
1.600 GTexel/s
Texture Rate
8.000 GTexel/s
-
-
-
-
FP32 (float)
240.0 GFLOPS
-
-
-
Board Design
4W
TDP
120W
-
-
-
No outputs
Outputs
No outputs
-
-
-
Graphics Processor
SGX543 MP4+
GPU Name
Xenos Corona
CXD5315GG
GPU Variant
Crayola 6
PowerVR Series5XT
Architecture
TeraScale
Samsung
Foundry
TSMC
32 nm
Process Size
45 nm
Unknown
Transistors
0.372 billion
6 mm²
Die Size
168 mm²
Graphics Features
10.1
DirectX
9.0c (9_3)
ES 2.0
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
-
-
4.1
Shader Model
3.0
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