Home GPU Comparison NVIDIA Quadro RTX 5000 Mobile Refresh vs NVIDIA Quadro M2200 Mobile

NVIDIA Quadro RTX 5000 Mobile Refresh vs NVIDIA Quadro M2200 Mobile

We compared two Professional market GPUs: 16GB VRAM Quadro RTX 5000 Mobile Refresh and 4GB VRAM Quadro M2200 Mobile to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

NVIDIA Quadro RTX 5000 Mobile Refresh 's Advantages
Released 3 years and 5 months late
Boost Clock has increased by 49% (1545MHz vs 1036MHz)
More VRAM (16GB vs 4GB)
Larger VRAM bandwidth (448.0GB/s vs 88.13GB/s)
2048 additional rendering cores
NVIDIA Quadro M2200 Mobile 's Advantages
Lower TDP (55W vs 110W)

Score

Benchmark

FP32 (float)
Quadro RTX 5000 Mobile Refresh +347%
9.492 TFLOPS
Quadro M2200 Mobile
2.122 TFLOPS
Blender
Quadro RTX 5000 Mobile Refresh +2737%
2185
Quadro M2200 Mobile
77
OctaneBench
Quadro RTX 5000 Mobile Refresh +476%
242
Quadro M2200 Mobile
42
VS

Graphics Card

Jun 2020
Release Date
Jan 2017
Quadro Mobile
Generation
Quadro Mobile
Professional
Type
Professional
PCIe 3.0 x16
Bus Interface
MXM-A (3.0)

Clock Speeds

1035 MHz
Base Clock
695 MHz
1545 MHz
Boost Clock
1036 MHz
1750 MHz
Memory Clock
1377 MHz

Memory

16GB
Memory Size
4GB
GDDR6
Memory Type
GDDR5
256bit
Memory Bus
128bit
448.0GB/s
Bandwidth
88.13GB/s

Render Config

-
-
-
48
SM Count
-
3072
Shading Units
1024
192
TMUs
64
64
ROPs
32
384
Tensor Cores
-
48
RT Cores
-
64 KB (per SM)
L1 Cache
48 KB (per SMM)
4 MB
L2 Cache
1024 KB
-
-
-

Theoretical Performance

98.88 GPixel/s
Pixel Rate
33.15 GPixel/s
296.6 GTexel/s
Texture Rate
66.30 GTexel/s
18.98 TFLOPS
FP16 (half)
-
9.492 TFLOPS
FP32 (float)
2.122 TFLOPS
296.6 GFLOPS
FP64 (double)
66.30 GFLOPS

Board Design

110W
TDP
55W
-
-
-
No outputs
Outputs
No outputs
None
Power Connectors
None

Graphics Processor

TU104B
GPU Name
GM206
-
-
-
Turing
Architecture
Maxwell 2.0
TSMC
Foundry
TSMC
12 nm
Process Size
28 nm
13.6 billion
Transistors
2.94 billion
545 mm²
Die Size
228 mm²

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
3.0
OpenCL
3.0
1.3
Vulkan
1.3
7.5
CUDA
5.2
6.6
Shader Model
6.4

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