Home GPU Comparison AMD Xbox Series S GPU vs AMD Atari VCS 800 GPU

AMD Xbox Series S GPU vs AMD Atari VCS 800 GPU

We compared two Game console GPUs: 8GB VRAM Xbox Series S GPU and 8GB VRAM Atari VCS 800 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Xbox Series S GPU 's Advantages
Larger VRAM bandwidth (224.0GB/s vs 38.40GB/s)
1088 additional rendering cores
AMD Atari VCS 800 GPU 's Advantages
Boost Clock1201MHz
Lower TDP (15W vs 100W)

Score

Benchmark

FP32 (float)
Xbox Series S GPU +768%
4.006 TFLOPS
Atari VCS 800 GPU
0.461 TFLOPS
VS

Graphics Card

Nov 2020
Release Date
Dec 2020
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
300 MHz
-
Boost Clock
1201 MHz
1750 MHz
Memory Clock
1200 MHz

Memory

8GB
Memory Size
8GB
GDDR6
Memory Type
DDR4
128bit
Memory Bus
128bit
224.0GB/s
Bandwidth
38.40GB/s

Render Config

-
SM Count
-
20
Compute Units
3
1280
Shading Units
192
80
TMUs
12
32
ROPs
4
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
2 MB
L2 Cache
-

Theoretical Performance

50.08 GPixel/s
Pixel Rate
4.804 GPixel/s
125.2 GTexel/s
Texture Rate
14.41 GTexel/s
8.013 TFLOPS
FP16 (half)
922.4 GFLOPS
4.006 TFLOPS
FP32 (float)
461.2 GFLOPS
250.4 GFLOPS
FP64 (double)
28.82 GFLOPS

Graphics Processor

Lockhart
GPU Name
Banded Kestrel
-
GPU Variant
-
RDNA 2.0
Architecture
GCN 5.0
TSMC
Foundry
GlobalFoundries
7 nm
Process Size
14 nm
8 billion
Transistors
4.94 billion
197 mm²
Die Size
210 mm²

Board Design

100W
TDP
15W
-
Suggested PSU
-
1x HDMI 2.1
Outputs
No outputs
-
Power Connectors
None

Graphics Features

12 Ultimate (12_2)
DirectX
12 (12_1)
4.6
OpenGL
4.6
1.2
OpenCL
2.1
1.2
Vulkan
1.2
-
CUDA
-
6.7
Shader Model
6.4

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