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GPU Comparison
AMD Wii U GPU vs AMD ROG Ally GPU
AMD Wii U GPU vs AMD ROG Ally GPU
VS
AMD Wii U GPU
AMD ROG Ally GPU
We compared two Game console GPUs: 2GB VRAM Wii U GPU and 16GB VRAM ROG Ally GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD ROG Ally GPU 's Advantages
Released 10 years and 2 months late
Boost Clock2500MHz
More VRAM (16GB vs 2GB)
Larger VRAM bandwidth (51.20GB/s vs 12.80GB/s)
96 additional rendering cores
Lower TDP (30W vs 33W)
Score
Benchmark
FP32 (float)
Wii U GPU
0.176 TFLOPS
ROG Ally GPU
+1354%
2.56 TFLOPS
Wii U GPU
VS
ROG Ally GPU
Graphics Card
Nov 2012
Release Date
Jan 2023
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-
Clock Speeds
-
Base Clock
1500 MHz
-
Boost Clock
2500 MHz
800 MHz
Memory Clock
1600 MHz
Memory
2GB
Memory Size
16GB
DDR3
Memory Type
LPDDR5
64bit
Memory Bus
64bit
12.80GB/s
Bandwidth
51.20GB/s
Render Config
-
SM Count
-
4
Compute Units
4
160
Shading Units
256
16
TMUs
16
8
ROPs
8
-
Tensor Cores
-
-
RT Cores
4
-
L1 Cache
128 KB per Array
-
L2 Cache
6 MB
Theoretical Performance
4.400 GPixel/s
Pixel Rate
20.00 GPixel/s
8.800 GTexel/s
Texture Rate
40.00 GTexel/s
-
FP16 (half)
5.120 TFLOPS
176.0 GFLOPS
FP32 (float)
2.560 TFLOPS
-
FP64 (double)
160.0 GFLOPS
Graphics Processor
Latte
GPU Name
Phoenix
-
GPU Variant
-
TeraScale 2
Architecture
RDNA 3.0
Renesas
Foundry
TSMC
40 nm
Process Size
4 nm
0.88 billion
Transistors
25.39 billion
146 mm²
Die Size
178 mm²
Board Design
33W
TDP
30W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
None
Graphics Features
N/A
DirectX
12 Ultimate (12_2)
N/A
OpenGL
4.6
N/A
OpenCL
2.1
N/A
Vulkan
1.3
-
CUDA
-
5.0
Shader Model
6.7
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8
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9
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10
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