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GPU Comparison
AMD Wii U GPU vs AMD Playstation 4 GPU
AMD Wii U GPU vs AMD Playstation 4 GPU
VS
AMD Wii U GPU
AMD Playstation 4 GPU
We compared two Game console GPUs: 2GB VRAM Wii U GPU and 8GB VRAM Playstation 4 GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD Wii U GPU 's Advantages
Lower TDP (33W vs 75W)
AMD Playstation 4 GPU 's Advantages
Released 1 years late
More VRAM (8GB vs 2GB)
Larger VRAM bandwidth (176.0GB/s vs 12.80GB/s)
992 additional rendering cores
Score
Benchmark
FP32 (float)
Wii U GPU
0.176 TFLOPS
Playstation 4 GPU
+947%
1.843 TFLOPS
Wii U GPU
VS
Playstation 4 GPU
Graphics Card
Nov 2012
Release Date
Nov 2013
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-
Clock Speeds
-
Base Clock
-
-
Boost Clock
-
800 MHz
Memory Clock
1375 MHz
Memory
2GB
Memory Size
8GB
DDR3
Memory Type
GDDR5
64bit
Memory Bus
256bit
12.80GB/s
Bandwidth
176.0GB/s
Render Config
-
SM Count
-
4
Compute Units
18
160
Shading Units
1152
16
TMUs
72
8
ROPs
32
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-
Theoretical Performance
4.400 GPixel/s
Pixel Rate
25.60 GPixel/s
8.800 GTexel/s
Texture Rate
57.60 GTexel/s
-
FP16 (half)
1.843 TFLOPS
176.0 GFLOPS
FP32 (float)
1.843 TFLOPS
-
FP64 (double)
-
Graphics Processor
Latte
GPU Name
Liverpool
-
GPU Variant
CXD90026BG
TeraScale 2
Architecture
GCN 2.0
Renesas
Foundry
TSMC
40 nm
Process Size
28 nm
0.88 billion
Transistors
Unknown
146 mm²
Die Size
348 mm²
Board Design
33W
TDP
75W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
None
Graphics Features
N/A
DirectX
11.1*
N/A
OpenGL
4.6
N/A
OpenCL
1.2
N/A
Vulkan
1.1
-
CUDA
-
5.0
Shader Model
5.1
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6
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7
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9
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