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GPU Comparison
AMD Wii U GPU vs NVIDIA Switch GPU 16nm
AMD Wii U GPU vs NVIDIA Switch GPU 16nm
VS
AMD Wii U GPU
NVIDIA Switch GPU 16nm
We compared two Game console GPUs: 2GB VRAM Wii U GPU and 4GB VRAM Switch GPU 16nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
NVIDIA Switch GPU 16nm 's Advantages
Released 6 years and 9 months late
Boost Clock768MHz
More VRAM (4GB vs 2GB)
Larger VRAM bandwidth (25.60GB/s vs 12.80GB/s)
96 additional rendering cores
Lower TDP (15W vs 33W)
Score
Benchmark
FP32 (float)
Wii U GPU
0.176 TFLOPS
Switch GPU 16nm
+123%
0.393 TFLOPS
Wii U GPU
VS
Switch GPU 16nm
Graphics Card
Nov 2012
Release Date
Aug 2019
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-
Clock Speeds
-
Base Clock
384 MHz
-
Boost Clock
768 MHz
800 MHz
Memory Clock
1600 MHz
Memory
2GB
Memory Size
4GB
DDR3
Memory Type
DDR4
64bit
Memory Bus
64bit
12.80GB/s
Bandwidth
25.60GB/s
Render Config
-
SM Count
-
4
Compute Units
-
160
Shading Units
256
16
TMUs
16
8
ROPs
16
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-
Theoretical Performance
4.400 GPixel/s
Pixel Rate
12.29 GPixel/s
8.800 GTexel/s
Texture Rate
12.29 GTexel/s
-
FP16 (half)
786.4 GFLOPS
176.0 GFLOPS
FP32 (float)
393.2 GFLOPS
-
FP64 (double)
12.29 GFLOPS
Graphics Processor
Latte
GPU Name
GM20B
-
GPU Variant
ODNX10-A1
TeraScale 2
Architecture
Maxwell 2.0
Renesas
Foundry
TSMC
40 nm
Process Size
16 nm
0.88 billion
Transistors
2 billion
146 mm²
Die Size
100 mm²
Board Design
33W
TDP
15W
-
Suggested PSU
-
No outputs
Outputs
No outputs
-
Power Connectors
None
Graphics Features
N/A
DirectX
12 (12_1)
N/A
OpenGL
4.6
N/A
OpenCL
1.2
N/A
Vulkan
1.1
-
CUDA
5.3
5.0
Shader Model
6.4
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7
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8
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9
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10
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