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GPU Comparison
ATI Xbox 360 GPU 80nm vs AMD Xbox Series S GPU
ATI Xbox 360 GPU 80nm vs AMD Xbox Series S GPU
VS
ATI Xbox 360 GPU 80nm
AMD Xbox Series S GPU
We compared two Game console GPUs: 512MB VRAM Xbox 360 GPU 80nm and 8GB VRAM Xbox Series S GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD Xbox Series S GPU 's Advantages
Released 13 years and 1 months late
More VRAM (8GB vs 512GB)
Larger VRAM bandwidth (224.0GB/s vs 22.40GB/s)
1040 additional rendering cores
Lower TDP (100W vs 175W)
Score
Benchmark
FP32 (float)
Xbox 360 GPU 80nm
0.24 TFLOPS
Xbox Series S GPU
+1569%
4.006 TFLOPS
Xbox 360 GPU 80nm
VS
Xbox Series S GPU
Graphics Card
Oct 2007
Release Date
Nov 2020
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-
Clock Speeds
-
-
-
-
-
-
700 MHz
Memory Clock
1750 MHz
Memory
512MB
Memory Size
8GB
GDDR3
Memory Type
GDDR6
128bit
Memory Bus
128bit
22.40GB/s
Bandwidth
224.0GB/s
Render Config
3
Compute Units
20
-
-
-
240
Shading Units
1280
16
TMUs
80
8
ROPs
32
-
-
-
-
-
-
-
-
-
-
L2 Cache
2 MB
-
-
-
Theoretical Performance
4.000 GPixel/s
Pixel Rate
50.08 GPixel/s
8.000 GTexel/s
Texture Rate
125.2 GTexel/s
-
FP16 (half)
8.013 TFLOPS
240.0 GFLOPS
FP32 (float)
4.006 TFLOPS
-
FP64 (double)
250.4 GFLOPS
Board Design
175W
TDP
100W
-
-
-
No outputs
Outputs
1x HDMI 2.1
-
-
-
Graphics Processor
Xenos Falcon
GPU Name
Lockhart
Crayola 6
GPU Variant
-
TeraScale
Architecture
RDNA 2.0
TSMC
Foundry
TSMC
80 nm
Process Size
7 nm
0.232 billion
Transistors
8 billion
156 mm²
Die Size
197 mm²
Graphics Features
9.0c (9_3)
DirectX
12 Ultimate (12_2)
N/A
OpenGL
4.6
N/A
OpenCL
1.2
N/A
Vulkan
1.2
-
-
-
3.0
Shader Model
6.7
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2
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3
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4
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5
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6
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7
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8
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9
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10
ATI Xbox 360 GPU 80nm vs Sony Playstation Vita GPU
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