Home GPU Comparison Sony Playstation Vita GPU vs ATI Xbox 360 S GPU

Sony Playstation Vita GPU vs ATI Xbox 360 S GPU

We compared two Game console GPUs: 128MB VRAM Playstation Vita GPU and 512MB VRAM Xbox 360 S GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Sony Playstation Vita GPU 's Advantages
Released 1 years and 6 months late
Lower TDP (4W vs 133W)
ATI Xbox 360 S GPU 's Advantages
More VRAM (512GB vs 128GB)
Larger VRAM bandwidth (22.40GB/s vs 3.200GB/s)
240 additional rendering cores

Score

VS

Graphics Card

Dec 2011
Release Date
Jun 2010
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-

Clock Speeds

-
-
-
-
-
-
400 MHz
Memory Clock
700 MHz

Memory

128MB
Memory Size
512MB
CDRAM
Memory Type
GDDR3
64bit
Memory Bus
128bit
3.200GB/s
Bandwidth
22.40GB/s

Render Config

-
Compute Units
3
-
-
-
-
Shading Units
240
8
TMUs
16
4
ROPs
8
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

Theoretical Performance

800.0 MPixel/s
Pixel Rate
4.000 GPixel/s
1.600 GTexel/s
Texture Rate
8.000 GTexel/s
-
-
-
-
FP32 (float)
240.0 GFLOPS
-
-
-

Board Design

4W
TDP
133W
-
-
-
No outputs
Outputs
No outputs
-
-
-

Graphics Processor

SGX543 MP4+
GPU Name
Xenos Vejle
CXD5315GG
GPU Variant
Crayola 6
PowerVR Series5XT
Architecture
TeraScale
Samsung
Foundry
TSMC
32 nm
Process Size
45 nm
Unknown
Transistors
0.372 billion
6 mm²
Die Size
168 mm²

Graphics Features

10.1
DirectX
9.0c (9_3)
ES 2.0
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
-
-
4.1
Shader Model
3.0

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