Home GPU Comparison ATI Xbox 360 S GPU vs NVIDIA Playstation 3 GPU 28nm

ATI Xbox 360 S GPU vs NVIDIA Playstation 3 GPU 28nm

We compared two Game console GPUs: 512MB VRAM Xbox 360 S GPU and 256MB VRAM Playstation 3 GPU 28nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

ATI Xbox 360 S GPU 's Advantages
More VRAM (512GB vs 256GB)
Larger VRAM bandwidth (22.40GB/s vs 20.80GB/s)
240 additional rendering cores
NVIDIA Playstation 3 GPU 28nm 's Advantages
Released 3 years late
Lower TDP (21W vs 133W)

Score

VS

Graphics Card

Jun 2010
Release Date
Jun 2013
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-

Clock Speeds

-
-
-
-
-
-
700 MHz
Memory Clock
650 MHz

Memory

512MB
Memory Size
256MB
GDDR3
Memory Type
GDDR3
128bit
Memory Bus
128bit
22.40GB/s
Bandwidth
20.80GB/s

Render Config

3
Compute Units
-
-
-
-
240
Shading Units
-
16
TMUs
24
8
ROPs
8
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

Theoretical Performance

4.000 GPixel/s
Pixel Rate
4.400 GPixel/s
8.000 GTexel/s
Texture Rate
13.20 GTexel/s
-
-
-
240.0 GFLOPS
FP32 (float)
-
-
-
-

Board Design

133W
TDP
21W
-
-
-
No outputs
Outputs
No outputs
-
-
-

Graphics Processor

Xenos Vejle
GPU Name
RSX-28nm
Crayola 6
GPU Variant
RSX-D5305L
TeraScale
Architecture
Curie
TSMC
Foundry
Sony
45 nm
Process Size
28 nm
0.372 billion
Transistors
0.302 billion
168 mm²
Die Size
68 mm²

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
ES 1.1
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
-
-
3.0
Shader Model
-

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