Home Comparison Xbox 360 GPU 80nm vs Wii U GPU

Xbox 360 GPU 80nm vs Wii U GPU

We compared two Game console GPUs: 512MB VRAM Xbox 360 GPU 80nm and 2GB VRAM Wii U GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

Xbox 360 GPU 80nm 's Advantages
Larger VRAM bandwidth (22.40GB/s vs 12.80GB/s)
80 additional rendering cores
Wii U GPU 's Advantages
Released 5 years and 1 months late
Lower TDP (33W vs 175W)

Score

Benchmark

FP32 (float)
Xbox 360 GPU 80nm +36%
240
Wii U GPU
176
VS

Graphics Card

Oct 2007
Release Date
Nov 2012
Console GPU
Generation
Console GPU
Game console
Type
Game console

Clock Speeds

700 MHz
Memory Clock
800 MHz

Memory

512MB
Memory Size
2GB
GDDR3
Memory Type
DDR3
128bit
Memory Bus
64bit
22.40GB/s
Bandwidth
12.80GB/s

Render Config

3
Compute Units
4
240
Shading Units
160
16
TMUs
16
8
ROPs
8

Theoretical Performance

4.000 GPixel/s
Pixel Rate
4.400 GPixel/s
8.000 GTexel/s
Texture Rate
8.800 GTexel/s
240.0 GFLOPS
FP32 (float)
176.0 GFLOPS

Graphics Processor

Xenos Falcon
GPU Name
Latte
Crayola 6
GPU Variant
-
TeraScale
Architecture
TeraScale 2
TSMC
Foundry
Renesas
80 nm
Process Size
40 nm
0.232 billion
Transistors
0.88 billion
156 mm²
Die Size
146 mm²

Board Design

175W
TDP
33W
No outputs
Outputs
No outputs

Graphics Features

9.0c (9_3)
DirectX
N/A
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
3.0
Shader Model
5.0

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