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GPU Comparison
AMD Wii U GPU vs ATI Xbox 360 GPU 65nm
AMD Wii U GPU vs ATI Xbox 360 GPU 65nm
VS
AMD Wii U GPU
ATI Xbox 360 GPU 65nm
We compared two Game console GPUs: 2GB VRAM Wii U GPU and 512MB VRAM Xbox 360 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.
Main Differences
AMD Wii U GPU 's Advantages
Released 4 years and 3 months late
More VRAM (2GB vs 512GB)
Lower TDP (33W vs 150W)
ATI Xbox 360 GPU 65nm 's Advantages
Larger VRAM bandwidth (22.40GB/s vs 12.80GB/s)
80 additional rendering cores
Score
Benchmark
FP32 (float)
Wii U GPU
0.176 TFLOPS
Xbox 360 GPU 65nm
+36%
0.24 TFLOPS
AMD Wii U GPU
VS
ATI Xbox 360 GPU 65nm
Graphics Card
Nov 2012
Release Date
Aug 2008
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
-
-
Clock Speeds
-
-
-
-
-
-
800 MHz
Memory Clock
700 MHz
Memory
2GB
Memory Size
512MB
DDR3
Memory Type
GDDR3
64bit
Memory Bus
128bit
12.80GB/s
Bandwidth
22.40GB/s
Render Config
4
Compute Units
3
-
-
-
160
Shading Units
240
16
TMUs
16
8
ROPs
8
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Theoretical Performance
4.400 GPixel/s
Pixel Rate
4.000 GPixel/s
8.800 GTexel/s
Texture Rate
8.000 GTexel/s
-
-
-
176.0 GFLOPS
FP32 (float)
240.0 GFLOPS
-
-
-
Board Design
33W
TDP
150W
-
-
-
No outputs
Outputs
No outputs
-
-
-
Graphics Processor
Latte
GPU Name
Xenos Jasper
-
GPU Variant
Crayola 6
TeraScale 2
Architecture
TeraScale
Renesas
Foundry
TSMC
40 nm
Process Size
65 nm
0.88 billion
Transistors
0.232 billion
146 mm²
Die Size
121 mm²
Graphics Features
N/A
DirectX
9.0c (9_3)
N/A
OpenGL
N/A
N/A
OpenCL
N/A
N/A
Vulkan
N/A
-
-
-
5.0
Shader Model
3.0
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8
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